I'd never appreciated an indie game until recently. Sure, I'd played a few –
FTL: Faster Than Light, Deadlight (which I've reviewed), and Limbo - but until
my recent purchases of Mark of the Ninja and Monaco, I never really had that
feeling of “Wow, this could actually be one of my favourite games, up there
with the rest of the bigger budget triple-A titles I've come to love over the
years.”
This comes at a good time. Lately, spending £30-£40 on bigger titles has
left me feeling hard done by; instead, I wait for them to be included in a
Steam sale or pick them up second-hand in a store. But indie games are cheaper,
ranging from anywhere between £5-£20 at launch, yet containing just as much fun
and content as the big titles.
Gaming is my hobby, my passion, my release; by blogging about my exploits through the virtual nether regions of the pixelated worlds I explore, I figured it would be something a little more constructive to divide my time with. Aside from a gamer, I am also a boyfriend, photographer and cat lover. I hope you enjoy my wordsmithery and find something you can relate to or at least be entertained and informed by.
Showing posts with label indie. Show all posts
Showing posts with label indie. Show all posts
Sunday, 2 June 2013
Sunday, 5 May 2013
Put the money in the bag: Monaco: What's Yours is Mine Review
Developed by: Pocketwatch Games
Published by: Majesco Entertainment
Platform
Reviewed: Microsoft Windows (Using Xbox
360 Controller)
Monaco, that's where I've been... Well, not in reality, I have actually been super-incredibly-overwhelmingly busy, hence why I haven't posted for a while. Sorry.
Anyway, in the time I haven't been posting blog updates, I have managed to play Monaco. 'What the devil is that, Adam?', I hear you cry. I will tell you, good sir/madam!
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